Second DLC, 'Sam's Story', will be arriving in early 2020, adding a new sandbox survival level based on Vladivostok through which Sam will have to make his way through. Colonel Miller retraces this journey a year later, but as Khlebnikov, you'll experience the last days of Novosibirsk in a new linear chapter with the new flamethrower, and a range of tense, claustrophobic environments to navigate. ![]() But with slime consuming the tunnels, rising mutant attacks, and diminishing stocks of the 'green stuff' that protects the people from radiation, you'll have a tough time surviving. The first DLC titled 'The Two Colonels' will be heading to Metro Exodus in summer 2019, taking place beneath the dead city of Novosibirsk as Colonel Khlebnikov.Īs the colonel, you'll be heading home to son Krill, in time for New Year's Eve. Some Metro Exodus SPOILERS follow, so read on with caution, or turn back if you've yet to finish the game. Available as part of the Expansion Pass, the two DLCs will feature brand new stories told from the perspectives of a new character and the Aurora's American Spartan Ranger, Sam. This new area was glitched out in some funny but also frustrating ways, with one particular character repeating dialogue over and over again and a mess of invisible walls locking me away from both backtracking and progressing.Deep Silver and 4A Games have revealed details on the first DLC for Metro Exodus, with two major story-driven expansions on the cards. I managed to skip a section of the game and get stuck in an area I wasn’t suppose to access yet. At one point early on I decided to explore a little rather than follow the path in front of me which must have skipped some important moments of dialogue. Animation glitches were fairly persistent but there was a moment where a glitch almost stopped me from playing altogether. It’s a shame that the opening sequences were so dull but it was particularly disheartening for me because I ran into some glitches that only managed to slow things down even further. The gameplay mechanics found within also feel great to interact with, whether that’s your torch slowing draining of power, crafting the health or ammunition you desperately need, or sneaking through the shadows around your foes. It makes for an edge of your seat experience that can get your heart racing. The world you occupy isn’t just violent and dark but it’s downright oppressive with any character you come across likely posing a huge threat to yourself and your crew. ![]() Each new area you explore feels fresh and is more fascinating than the last. Metro Exodus gets better as the game progresses. I just don’t think the idea of a silent protagonist has aged very well. It makes it hard to develop relationships between the characters and yourself because you play such a passive role in every interaction. At points I wondered if my game had glitched and the voices had desynced because the dialogue seemed so off pace and robotic.Īrtyom himself is a silent protagonist which means characters just kind of talk at you. Things get particularly bad when multiple characters are all talking, often over the top of each other, which just makes things messy. Metro Exodus varies wildly in its voice acting with odd pacing and pauses turning what would normally be a standard conversation into something that feels very stiff and stilted. It’s the specific characters themselves, the script writing and the voice acting. I don’t think the issue here is the game’s overarching story or the lore taken from the Metro universe. The narrative at the start of the game is very heavy-handed and absolutely lacklustre. What’s more unfortunate is just how aggressively Exodus wants you to engage in their lives and their stories. It’s unfortunate, but Metro Exodus struggles to create a compelling narrative revolving around these characters. After emerging from your lonely trek through the dark Moscow tunnels, you’ll be saved and greeted by your fellow underground survivors including returning characters from past Metro games. Unfortunately what comes next is some heavy narrative segments that completely fall flat. ![]() The game’s spookier elements work well and help the game kick off with a strong start.
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